No. It wasn’t a mistake.

48hr Game Challenge from Monkey Something

I’ve just had the best weekend I’ve had all year. I got 5 hours sleep. I ate nothing but crap (apart from Kieran’s pies). I lost it in front of some students, and we made a damn cute game.

This is Thunderheads Garden. You play a happy raincloud in the garden of the mad giant Thunderhead. You spend your days growing sunflowers and watching the happy bunnies multiply. But when Thunderhead gets angry he flips the world to hate and you have to use the flowers as a gasoline trail to wipe out the evil bunnies.

So it’s like a family game. And it’s for 3 players.

I’ll get a web version uploaded after another nap.

Can I make a game in 48 hours?

This could be a mistake.
Almost on a dare I put together a bunch of friends and we are all in the 48hr Game Making Challenge. GameOn/QUT/iCi/Acid and the amazing Truna have put together an impressive event. There will be 17 student teams and 3 pro teams competing over this weekend. I’m in the Monkey Something pro team and all 6 of us have never made a game in under 9 months, Actually I average 2 years to make a game. So 48 hours is going to be a stretch.
There will also be 3 very brave teams from the (Griffith Film School) Games Design, where I lecture. Milk n’ Pickles, Sick Fish and Immigration Office will all be part of the first public appearance of the Griffith Games students.
To make things more interesting nearly everyone on the 3 separate pro teams have worked together. So this could be the weekend for long held grudges to surface.
You can read about it here http://www.48hrgamecomp.com/ Over the weekend it will be blogged and streamed live at that address. Or you can rock up to QUT Kelvin Grove and check it out. Any time of the weekend really. We’ll all be there.
Those who are about to game salute you.