This might come in handy to a few people so I thought I’d post it here. This is just a dead simple script for taking a screen shot of a Unity Project. Add it to a gameObject and watch it drop out frames.
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Right click and save this file -> save_me_some_frames
Published on February 2, 2010 2:25 pm.
Filed under: Code, Unity Tags: Code, helpers, javascript, Unity
This is my entry in the Jan 2010 comp running over at experimentalgameplay.com. The theme was 100 things. You can play it at the link below.
theFIELD
◊ → Ο
The game is called theFIELD. And it’s quiet meditation on cube collection. Turn the lights down, breath, relax and push some cubes.
Controls are UP DOWN LEFT RIGHT and SPACE. Hopefully their use will be obvious.
So far it’s taken about 5 days to get it to this point. I got the gameplay nailed down in the first day and then it’s been tweak this, tweak that for 4. I even spent half a day on a possibly pretentious title screen (but there are 100 letters in the title). The music is by the wicked Joel (JiveMaster) Bird
I must give a big “dude your awesome” to Shawn Eustace, who when I asked for comments gave me a page of things I didn’t even see.
Comments and criticism are warmly encouraged.
Published on January 15, 2010 8:19 am.
Filed under: Game Tags: cubes, experiment, experimentalgameplay, gameplay, just moving cubes around, theFIELD

On the day I was uploading a LOT of very old images to flickr I got a LOT of visits from a yahoo group called “ladies in costume”. They were very focused on a few images that I had of Jamie who wore the TY mascot back in 2002. Well that makes sense really, that is what their group is into.
The creepy part about it was back in 2002 when I was the spotter for that costume at E3, I had my first run in with a furry. There was a guy who kept coming around to the booth, not interested in the game but taking a lot of photos of the suit. I popped over, said hi and started the creepiest conversation ever.
He told me about his hobby (I was innocent at the time). He asked about the TY suit. The girl in the suit. How long she could stay in the suit. He boasted about how long he could stay in his suit, and then proceeded to show off a large number of photos of his suit. He even had a badge photo of it. And then his friends suits. And him in his suit. And him with his friends in their suits with him in his suit. And then I think I got rescued and had to walk away.
I don’t think this situation is like that situation. But some memories you just can’t repress enough.
Published on January 14, 2010 11:47 am.
Filed under: Silly Tags: I hope it's not furries, photos, TY
2010 is going to be a big year. On Monday I start a new job. I’m going to be looking after this. I have no idea why there is a ninja on that page. But it sets an interesting tone.
To mark this special occasion I am gutting www.polymonkey.com. Over the next week it will be changed. I bought a new domain www.thequietvoid.com and the polymonkey_code blog will be moving over there. The polymonkey domain is going to shift to be the one thing I never got around to making. A portfolio site.
So with that I’m drawing a line under polymonkey_code. All previous posts and all future posts will live over on the quiet void. In the coming days a redirect will be turned on to move all the traffic over to there.
Always the monkey, MattD
POST EDIT: welcome to the quiet void.
Published on January 12, 2010 3:43 pm.
Filed under: Code, Silly Tags: fresh, goodbye polymonkey_code, official post, start
In which we try a second method of showing Unity work on a wordpress blog. This one wasn’t hard at all.
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Published on January 9, 2010 9:59 pm.
Filed under: Silly, Tests, Unity Tags: physics, Tests, Unity
In which I test the uploading of a Unity Scene. How hard can it be?
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Published on January 8, 2010 2:28 pm.
Filed under: Game, Tests Tags: Game, physics, Tests, Unity
In which I post some code as a test of the new site.
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| void runThusAndExit(){
for(int i = 0; i < 2010; i++){
print("In case you missed it, this is a test.");
}
exitYeFoulBeast();
} |
Quite.
Published on January 8, 2010 12:04 am.
Filed under: Code, Silly, Tests Tags: Code, Java, Silly, Tests
As part of getting ready for my new job, I’m in the process of publishing a lot of the common code that I’ve been using over the years and I thought why not start a collection. And so the very humble and small PolymonkeyLibs begins.
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Published on December 30, 2009 9:58 pm.
Filed under: Processing Tags: library, polymonkeylibs, Processing, time
Published on November 18, 2009 10:02 pm.
Filed under: Game Tags: EA, games, Pandemic, Pandemic Brisbane, Team Alpha